About the project:

This project is the complete game for my project in blocks 3-4 for the 1st year, it’s a top-down survival-horror shooter which is rouge-like, it uses the Terrain (Unity) to randomly generate the terrain and populate it, your objective is to survive as long as you can, and get as high of a score as you can. The game features different types of enemies ranging from slow heavy hitting to weak and agile, you also have variety of gun you can choose from.

Technology used: